Showing posts with label san francisco. Show all posts
Showing posts with label san francisco. Show all posts
Saturday, October 12, 2013
Sunday, October 06, 2013
Thursday, June 27, 2013
Sunday, June 23, 2013
Saturday, March 09, 2013
Monday, March 04, 2013
Sunday, March 03, 2013
Sunday, February 24, 2013
Friday, February 15, 2013
Friday, February 08, 2013
Thursday, January 31, 2013
don't kill the whale
Labels:
black and white,
buildings,
public art,
san francisco
Friday, January 25, 2013
Thursday, January 24, 2013
Wednesday, January 23, 2013
Thursday, January 10, 2013
Wednesday, January 09, 2013
Tuesday, November 20, 2012
Tuesday, July 31, 2012
Thursday, May 24, 2012
embrace the random liv
Chaos Atlantis
Chaos Atlantis is a realtime sonification engine, a program that converts data into sound. It is currently using data generated by NOAA buoy 46059 off the coast of northern California. This buoy measures several variables including water temperature, air temperature, wave height, wind speed, and much more. These numbers are used to control many parameters of Chaos Atlantis. For example, the speed at which new sounds are created (tempo) is controlled by the wind speed. The frequency or pitch of a note is controlled by the water and/or air temperature, wave height determines amplitude, and dominant wave periods determine which synthesizers are used to make sound.
Sometimes peaceful, sometimes noisy, always intriguing. Drones, pings, swirls of static:
spectral transmissions from phantom submarines.
Chaos Atlantis is a realtime sonification engine, a program that converts data into sound. It is currently using data generated by NOAA buoy 46059 off the coast of northern California. This buoy measures several variables including water temperature, air temperature, wave height, wind speed, and much more. These numbers are used to control many parameters of Chaos Atlantis. For example, the speed at which new sounds are created (tempo) is controlled by the wind speed. The frequency or pitch of a note is controlled by the water and/or air temperature, wave height determines amplitude, and dominant wave periods determine which synthesizers are used to make sound.
Sometimes peaceful, sometimes noisy, always intriguing. Drones, pings, swirls of static:
spectral transmissions from phantom submarines.
Monday, March 05, 2012
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